The topic came up in chat and nobody was sure of the price for a clanhouse and whatnot...I copied this message (so sorry whoever wrote it I didnt get your name) awhile back: About the clanhouses: Pulling up the clanhouse is the most rigorous mission of all, some players simply give up or take themselves months to finish it-the hungarian DTL started on the 14th of november, and the last person is going to finish just tonight, which means approximatly 3 months. I'll detail the reasons later, they could be of help as well. Before a clan can even start with the job, it first has to reach a number of 10 members to turn "active" from "passive", and has 3 other missions before it. Basics about the house: -The foundations of this massive building can be placed on any tile on Larkinor except the town center where the palace stands(we placed ours at the market). A maximum of 3 clans may place their houses on the same tile. -Just after the Foundation Block(aqquired in the previous clan mission) has been placed by the Clanleader on the pre-voted tile(details later), an icon of the building appears on that tile, just like a grocery store, a bank, the arena, etc. -Once the house is finished, the clan can controll all of their operations from there. The members don't have to run in and out of the Palace to do the things they need. The "clans rooms" are just in the place of the "statistics" you have in the Palace at present. -You can build a "Clan Warehouse" once you have the main building itself. It is basicly a room which has a free space of 250 kilogramms, but can be expanded by using building-blocks.This mission is far mor easier than the housebuilding itself. -You can also build a "Clan Pub" also after you finish the clanhouse. Probably the simplest of all, once finishing this mission, everyone can get free drinks from the clanhouse and the members don't have to go to the original pubs. -When doing actions in the clanhouse, you don't lose clicks, just like in a battle or on your character page. -The clanhouse, however is an expensive thing and it can get damaged or even collapse completely if not cared for. 500.000 silver per week however should cover all finances for a simple clanhouse and an extra 50.000 for the extra rooms. You can pay as following: the clan has a treasury, to which all members may contribute. You should divide the weekly cost among yourselves, which comes up to less than 60.000 per head in an active clan. If you don't pay, a specified part of the house will get damaged and the clan will have to pay a tremendous price for repairs-or in the worst case, rebuild the damaged part again. -------------------------------------------------------- Klan Missions: I. Relics You have to collect 6 relics scattered across Larkinor. Required participation rate: 100% Key to completion: 1.Buy some spades at the grocers. 2.Go out of town and beat monsters. Some will give you directions, but watch out! They may be fake infos. 3.Try to identify where the key location is according to most of the infos. 4.Start digging there. If you find the right spot, all six will pop out together, but I can't give any more hints...it wouldn't be fun! All I can say is they will be in the same place for everyone!... II. Aquiring the Foundation Block Participation rate:100% Key to completion: everyone needs to make a life-essence. It consists of the following: -You need 21 essence-stones.Recepie: 9 vampire herbs 3 diamonds 1 wonderflask -You also need 7 soulmortars.Recepie: 5 earthspells 3 honey balms 1 egoplasm -And finally, an imp mushroom(complete a mission for it.) If you have all of it, go to a Mage Tower and make the essence: 21 essence stones 7 soulmortars 1 imp mushroom. Finally, go to the palace and discard your essence at the "mission room" of your clan. III. Placement of the Foundation Block Participation rate: 100% Key to completion: This starts where the last stopped: 1. Everybody has given in the essences.They finish the personnal duty of the mission by clicking on the "personal duty complete" icon, and when everyone does so, the clanleader clicks on the "clanmission complete" icon->mission complete. 2. The leader can now volunteer for this mission, by clicking again the proper icon. 3. All members must volunteer for the mission, and instantly, click on the "personal duty complete" button. 4. Now the leader has the Block in his backpack, and can simply go to the intended tile, and place the block. A possibility appears for him on his menu just above "Eat foodrations". 5. He/she returnes to the palace, goes to the clan's "mission room", and clicks the "clanmission complete" button. This mission's over, too. 6. The clanleader requests, volunteers for the next mission: Building the clanhouse. 7. The other members join, volunteer for the mission. IV. Building the clanhouse. This is the big one. Survive this, and your clan will become immortal. required participants: 100% Key to completion: You should get 20-25 breathing cornerstones per head.(anyone can do this, the wealthier can pay instead of others, you will be using them together) Everyone per head has to dig 2000, and build 500 times.(This is the worst and everyone has to suffer...ˇ_ˇ) Make sure you're on "shy", because whatever you do, monsters will be storming the building site. For every 3 actions, two more monsters will stockpile around you. They will attack at random, without their usual warning icon between the moving arrows. The more there are stockpiled, the greater the chance of them attacking. If you don't want to be disturbed, keep them under 20. While digging, they will increase, but it is still bearable until around 60. From here on, they will attack almost always, making work IMPOSSIBLE. -you can defend yourself with traps. A trap costs 500 silver on level 20, and gets more expensive(500 extra every time) for higher levels. 1 trap can catch 4-5 monsters. Sometimes they still slip through, that counts as 1/2 monster to the trap. For every cought monster, you get 1/10 of the exp you would get for killing it! Make sure you get a lot of items so you can afford the traps-kill monsters! KILL 'EM ALL! -however, traps aren't necessary(it costs a lot, plus thieves will be run regular sorties against those super-wealthy builders), it's a good idea to have the best monster-killer of the clan-who should be a level 20-22 one who has no problem whipping monsters equal to his level-provide the cover, and when there are less than 20 monsters around the building site, the others can start digging. -make sure you work as a team. It is important to organise who is doing what.The high leveled,whealthy players should buy the cornerstones, the low-level monsterkillers should do the beating before they do their own digging. You should finish more quicker. When someone is ready, he should go into the clanbuilding(it's usable for this at least by now), go into the mission room, and deliver his duties as in the earlier missions. Whwn the last person finishes, the leader reports the job "done", and it's finally standing-the Glorious Monument is Fine and standing! Beware! It's not as easy as it looks! With the diggings and buildings, the monsters and healings the played clicks should reach a gargantuan number between 12000 and 15000. It's hard stuff, but worth it in the end. Extra mission I: Clan pub Goal: drink 300 bottles and deliver it to one of the groceries! Participation rate: 60%(!) Key to completion: 1. First the leader, then the others volunteer for this as well. 2. Go to a grocer. He/she will tell you to bring 300 bottles. 3. Go to the temple, and buy 300 drinks, it doesnt have to bee aqua dei-a mobilidoxin or anything at the same price will do. 4. Go ahead, your wife's not watching-start the boose marathon Drink it all up-all 300. 5. Re-enter the grocer, and the bottles will automaticly be taken away...eh, for recicling, of course! When everyone is completly drunk, try finding back to your Clanhouse! The pub is now there, you can now drink a free rum which has the equal effect of a regen-drink(you will encounter this item on Thord-Artin, it will put your hp and mana to the maximum amount). Of course, without loosing clicks. Extra mission II.: The Warehouse. Required participation rate: 60%(as with the pub) Key to completion: The volunteers must go into the woods, they will get an option to "cut wood".They must cut 300 wood each and deliver it. Then the volunteers must gather altogether 500 different objects(shields, weapons, components) and put them in. Until then, nothing can be taken out but in the end you will be able to redistribute the stuff. 500 is a lot of stuff, in the end you will be purchasing all possible components and all weapons and items up to level 38 if you want to come out of this mess with the least costs(That's experience, you can believe me). The warehouse's main advantage is that it can't be robbed, and it holds up to 250 kilogramms, and can be expanded. So far, these are all the clanmissions, and probably enough for now! -------------------------------------------------------- Extras: A clan gives the opportunity for players with similar aims to join forces and make their lives easier, and aqquiring the expensive, hard-to-get items,shields and weapons for free from a stronger member, etc.They might even be granted a topic for their own use in the forum so they can communicate with each other with ease. The large amount of clans on the forum will interact and even cooperate with each other. Someone will always be here, and if any new player has any questions, those online can provide usefull help. -A clan has a clanleader, 3 commanders, the rest are members. The clanleader basicly desides who will become a member and who will not. Ultimatly, the decision of which mission to take, which clan to be friends or enemies with(So far the later never happened in the hungarian version) is his/hers. He/she can make votes on which the members can vote, and can send messages to other clans. He can also freely distribute the rank of "commander" to the members, based on sympathy or performance(both together is best!). The clan commanders basicly have the same rights as the clanleader, but can't send messages to other clans, and they have no right to displace the clanleader from his position. If the clan has a general problem with the leader, than there's one opportunity per month to have a vote on who shall be the new leader and if someone gets more votes than the previous one, he is elected leader.This is very dangerous though, a clan frequently changing leaderships is an unstable clan and could fall apart. The member's only function is the voting function, which of course, the leaders also have. Though this may not seem to be much, the most powerful decisions are made by the members. -When someone wants to join, he should first give a short introduction of him/herself on the forum or the website of the clan. If the newcomer is nice, the members decide whether the new character can join. Then all that's left is the formal request of joining, which is level*5000 silver in the clanhouse, or if not yet built, in the palace. -If you want to join a clan, you have to be free(you payed 1.000.000 to the king) and at least on level 20. It's a good idea to check what other criterias the clan has for newcomers(A robber clan obviously will set a requirement of a certain robbing skill, e.g.: 100). -A clan will become "active" if it has at least 10 people in it. Once "active", it can start doing the missions. -If a clan looses it's "active" status during a mission, the mission will only "pause", and not completely be deleted. When the "active" status is re-obtained, the mission goes on. -------------------------------------------------------- Tips: -be in synchrone with your teammates. Try to solve personal problems quickly because psychicly these outbursts affect the moral of everyone. -don't use bad language. For once, you can be banned from the entire game, secondly, no clan appreciates an "unwashed tongue". -Regularly check into the clantopic and be active on the forum. It's good to know what's going on and also it is very time-efficient if a clan is ready to start a new mission or report an old one "done". -Devide the jobs(and weekly payments) in an order so that everyone's happy and no one gets a ridiculous burden on his/her shoulder. -Make a webpage, it's fun for the clan, you can make your own chats there, and morally it boosts the clan. Ours is here:
http://dtl.atw.hu
This isn't an advert, it's an idea. The members are listed, their characters might be linked, and even-you might get their photographs! We will have those up pretty soon on our homepage. Such websites REALLY help building the larkinorean community of players into sort of like a family! -If possible, do Klan-meetings! This is a very hard task even in a small country like Hungary, not to mention what it would be like in a global size...but it obviously makes the bonds ultimatly strong within a clan, try it if you can! -------------------------------------------------------- Ok, this was a long one. I hope I didn't leave out anything, if I did, just ask me about it and I'll be glad to help.