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Reclaiming TA
Replies: 122   Pages: 9   Most recent reply posted by: will day (Jun 24, 2009 6:30 PM)
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lilgyp

Posts: 428
Registered: Apr, 2007

Reclaiming TA Posted: Feb 10, 2009 7:12 AM
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While there is another debate raging on another forum thread on how best to proceed with dealing with TA, I would like to open this thread for an active study on the monsters that we see creeping back into cleared blocks. I've only made casual observations (as I'm more of a casual observation kind of person not likely to take notes and figure formulas), but here is what I've noticed:

1. The monsters seem to come in waves. We might not see any movement from them for some time, then suddenly they're there and keep creeping into squares we *just* cleared. Is this the result of some computer program sitting there spitting out monsters at given times? Or do the monsters come from somewhere (a monster breeding ground, reshuffling of troops from other blocks, etc)? Or perhaps do they respond to our own movements, moving in as we become more active in "their" territories or as we reach certain milestones on the blocks we're clearing? (For example: earlier this evening there were several fighters along the south borders, and the monsters kept coming. Now there are few monsters on that path and virtually no one's on patrol there. But when Zeke and I broke the 8K mark on the north land bridge suddenly more troops were all over the place. Coincidence? Perhaps. Perhaps not.)

2. They seem to me to be harder to beat than the uncleared blocks are. I am sent home more on these clusters of small armies than I am splatting at a regular block. Secretary and I were talking about this in chat and he has noticed this too. More aggressive (undoing buildings and monstology squares) and thicker skins.

3. As I hinted at in my first point, they seem to target different areas almost one at a time. Earlier there were the most monsters along the path to the south land bridge. But while that area (as I type this) is relatively clear, monster activity at the north port is rather aggressively active, blocking me in, increasing army numbers, booting me to another square, reinforcing the front lines...

4. Of the three areas they creep in (south land bridge, path to the 500K blocks, north port), I've personally noticed more monsters on the path to the south land bridge. Is this because there are more front lines there from whence they can emmerge? Is there something there that draws their attention more? Or is it just accidental that I happen to stumble onto TA when there's been less patrolling going on there? After all, seems like most splatters are concentrating on the north.

So what I'd like to do is start monitoring their numbers and perhaps their stats (what kind of monsters we're meeting vs. our average splats). Secretary said that he splatted over 300 today just in patrols alone -- and while I have not kept track, I know I did quite a number of splats in patrols myself. Starting tomorrow, I will be keeping track of the numbers on paper. I invite all splatters to do so as well and post daily these things here on this thread:

A. Number of monsters encountered and on which blocks you encountered them.

B. Note any change in front lines that are not actively being splatted. (I would suggest that we take note of the numbers on the front lines of each of the blocks and then keep them there while concentrating on one (or two at most, if we set up some sort of race) splat block at a time. This way we can monitor how many monsters move in on those squares, fortifying the lines. This way it will not distract us from our common goals -- if ever we figure out what they are, of course.)

C. What time of day you encountered monsters and which particular areas. (e.g. at 10 p.m. EST there was a total of 41 monsters on path to south bridge, 35 monsters on path to 500K blocks, 58 monsters in north port areas.)

D. Average level or experience of monsters met. (Not nearly so important to me as the first three, but a curiosity factor nonetheless.)

Of course, the more data we gather (that is, the more players who contribute to this thread), the more accurate the picture, and the better of an idea we have as to what we're dealing with...

Happy patrolling, everyone!


mage_basher

Posts: 291
Registered: Jul, 2005

Re: Reclaiming TA Posted: Feb 10, 2009 10:56 AM
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10:40am GMT

13 monsters at North Port - weakest was around 9 levels lower (10 on mage tower, 3 on weapon store)
24 monsters on 500k path - had a few very low level monsters (3, 15 and 6 monsters in order along the path)
51 monsters to S land bridge - wide variety of monsters
(9 south of southernmost square, then 20, 0, 3, 6, 6, 3, 6 along the path. sorry i dont know the square numbers.)

Mombassa

Posts: 191
Registered: May, 2005

Re: Reclaiming TA Posted: Feb 10, 2009 1:55 PM
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Splatting south at 3pm (GMT+2)

10414 - 3 monsters
10344 - 6 monsters
10309 - 11 monsters

Average level was 'level minus 1'.

117590 remaining on south bridge.

tadpole

Posts: 465
Registered: Jan, 2008

Re: Reclaiming TA Posted: Feb 10, 2009 10:05 PM
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Is this the result of some computer program sitting there spitting out monsters at given times? Or do the monsters come from somewhere (a monster breeding ground, reshuffling of troops from other blocks, etc)? Or perhaps do they respond to our own movements, moving in as we become more active in "their" territories or as we reach certain milestones on the blocks we're clearing? (For example: earlier this evening there


Clan matters have distracted many from Thord-Artin. The enemy army has used this situation to secure their supply lines so they would be able to send regular reinforcements to the front line.
We got some unconfirmed intel that they might even reenter demilitarized zones.


from gyp's post: Or perhaps do they respond to our own movements

from news of Jan 16:Clan matters have distracted many from Thord-Artin

Ever since I read the news of Jan 16, I have thought that it was somehow programmed that every time someone accepts a clan mission, or completes a clan mission, or pays clan dues, or does any sort of clan activity, then more and more reinforcements turn up. I don't know if this is the case or not, but when it first happened, I thought "if I was the programmer, this is how I would have done it." So, yes, I do think they respond to our own movements. Just not in the way everyone is thinking. Then again, I could be totally missing the mark!

Tad

ezekial

Posts: 733
Registered: May, 2005

Re: Reclaiming TA Posted: Feb 10, 2009 10:42 PM
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Times are EST:
~4pm: path to south land bridge- 7,4,6,5,19
(Tourist cleared the 500k path, not sure of her numbers)
~4pm: north TA- mage tower had 5, weapon store 2

while splatting north land bridge:
~4:20: 2
~4:40: 4
~4:55: 6 appeared to the s
~5:25: square increased by ~9 monsters (I only noticed mostly because I was expecting something to happen; didn't notice the exact increase)

ezekial

Posts: 733
Registered: May, 2005

Re: Reclaiming TA Posted: Feb 11, 2009 12:18 AM
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Still EST
~6:30: 500k blocks - 6,6
path to s land bridge - 3,6,4,0,0,0
north TA - mage tower 9, weapon store 4

lighting_struck

Posts: 58
Registered: May, 2006

Re: Reclaiming TA Posted: Feb 11, 2009 4:29 AM
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Time 10:45 EST
South
Path to 500k block,
10487 = 6
10452 = 4
10417 = 2 Then jumped to 8 after one splat.
Path to south bridge,
10485 = 6
10415 = 4
10414 = 9
10379 = 13
10344 = 5
Extras
10456 = 6
North
10170 = 5 Then jumped to 9 after one splat.
10204 = 4 / 6 at 11:15
/10169 = 4 at "
Buildings are damaged (4)


ezekial

Posts: 733
Registered: May, 2005

Re: Reclaiming TA Posted: Feb 11, 2009 4:37 AM
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~11:30 EST: 500k blocks - 6 on 10382
path to south land bridge - 5 on 10415, 3 on 10309
north TA - 3 on 10204

and when I said s a couple posts ago, I mean n; I'm on the wrong side of the island - it's gotten me all turned around.

lighting_struck

Posts: 58
Registered: May, 2006

Re: Reclaiming TA Posted: Feb 11, 2009 5:19 AM
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Time 12:15 EST
South
Path to bridge
10379 = 14
10344 = 5
10309 = 3
North
10134 = 3
10170 = 2
10204 = 12


lilgyp

Posts: 428
Registered: Apr, 2007

Re: Reclaiming TA Posted: Feb 11, 2009 6:53 AM
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1:45 a.m. EST -

North port - slept at the splat square, woke up at the pub.

6 monsters south of pub
4 at weapons store
5 1 south of weapons store
4 at splat square

Tiki huts went up from 76500 to 76537 -- too tired to take those 37 out.

lilgyp

Posts: 428
Registered: Apr, 2007

Re: Reclaiming TA Posted: Feb 11, 2009 6:59 AM
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3 more invaded at mages tower (s of pub) while I posted.

Also, tad, I find your theory about clan activities affecting TA monsters very interesting on a couple different levels. Perhaps this is worth noting? Vande is building their storehouse right now, as is D's. Are more monsters on TA because of that? (Too soon to compare, as today is the first day of data collection, alas.) -- If this be the case, once clans have finished their rooms, dare we hope TA invasion forces lighten up a bit? One can only hope...

T0URIST

Posts: 491
Registered: Mar, 2006

Re: Reclaiming TA Posted: Feb 11, 2009 9:16 AM
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Here's last nights monsters, forgot to post them before I signed off.
All found between 8.30-9.15pm GMT

I went first north then south on TA, just after Vande finished their clan house.I agree with Tad about the invasion being linked to our clan activities. I think the more progress that is made among different clans the more aggressive the number of monsters they re-inforce with.

10134-6
10523-9
10522-15
10521-2
10487-17
10486-7
10452-22
10417-9
10382-28

~Tour

T0URIST

Posts: 491
Registered: Mar, 2006

Re: Reclaiming TA Posted: Feb 11, 2009 10:35 AM
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Did a patrol this morning, lots of beasties!

square-monsters time
10487-6 9.45am GMT
10522-3 9.48am appeared and pushed me to 10523
10452-8 9.48am
10382-11 9.51am
10485-6 9.53am
10450-21 9.55am
10414-2 9.57am
10379-14 9.58am
10344-4 10.00am
10309-3 10.01am
Teleport broken
10134-6 10.04am (Died)
10170-13 10.11am
10204-5 10.13am

Checked the buildings for needed building blocks
Square-building-amount
10170 mage tower 78652
10135 pub 262
10136 teleport 18
10100 palace 42
10099 casino 236
10134 weapon store 597

10204-6 10.17am monsters appeared.

~Tour


T0URIST

Posts: 491
Registered: Mar, 2006

Re: Reclaiming TA Posted: Feb 11, 2009 12:27 PM
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Square-Monster amount-Time they were found & cleared (GMT)
10452-7-12.15pm
10417-6-12.15pm
10382-10-12.17pm
10486-6-12.20pm
10450-12-12.21pm
10414-2-12.24pm
10309-6-12.25pm

~Tour (off to do some work now )

BEAVIS69

Posts: 745
Registered: Aug, 2004

Re: Reclaiming TA Posted: Feb 11, 2009 1:46 PM
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I am working on a theory.

Please keep an eye on block #10204. This is the currently cleared attack square of the north land bridge.

Please post if you see any new monsters on this square. I am theorizing that you will not.

-B

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