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The state of TA
Replies: 8   Pages: 1   Most recent reply posted by: SandyT (May 16, 2009 1:47 PM)
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mage_basher

Posts: 291
Registered: Jul, 2005

The state of TA Posted: May 12, 2009 1:29 PM
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Its a complete mess. I cannot continue clearing these TA armies almost singlehandedly. We need more people taking responsibility for the clearing of invaders and building destroyers.

I woke up today to find most squares completely flooded, and Laoban taking out monsters on the stonehenge squsre, when there were 30 monsters to the square next to it.

Yes, TA is there so the well built fighters level faster. But you also need to help towards the community cause. Why do we try maintaining the teleport gate, when hardly anyone uses it, or even cares whether it gets attacked.

If you arent bothered with helping the community of larkinor players by doing your bit on TA (by which i mean clearing the land bridge and North TA) than perhaps staying on Larkinor like Gesha is your safest option.

I would like opinions from everyone on this topic, and some sort of action plan put in place. I am using 1500 clicks a day on Vanquisher clearing squares. He will soon run out.


Mombassa

Posts: 191
Registered: May, 2005

Re: The state of TA Posted: May 12, 2009 3:41 PM
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The TA army clan are trying to focus on the stonehenge square, and I know that Beavis has committed one of his characters to only clearing reinforcements. But you're right, 1 or 2 characters probably isn't going to stop the reinforcements.

As a minimum, I'd suggest that whenever you sail to TA, why not sail to the north port and work your way down to whichever square you're working on. I'm doing that, and some days all of the squares are cleared, other days there can be anywhere between 5 and 30 monsters on each of previously cleared squares.

I guess this also opens up the debate about where to splat next and why. Once the stonehenge square is cleared, maybe we should look at a square up in the north - that's where the majority of the reinforcements seem to be appearing.

lilgyp

Posts: 428
Registered: Apr, 2007

Re: The state of TA Posted: May 13, 2009 5:46 AM
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I respectfully disagree, Momb. Every time I sail to TA I work on clearing invasion forces and see plenty of them at the south end. But as most people are splatting at the south, the reason you might see fewer than up north is that more people are taking monsters out as they see them and don't bother to go north. I do; I try to keep at least one fighter on TA at all times so I can pop in and take out forces as needed. Lord Nem is almost exclusive to the task of patrolling right now.

I'm also going to have to respectfully disagree with my good friend D as well. Yes, TA's a mess. And I agree that we really need to work together on this and I know perhaps not as many players are doing so. But no one is single-handedly taking on the invading forces. I know plenty of people have devoted themselves to clearing the island at least once a day, but unfortunately the truth of the matter is that real life sometimes gets in the way. I know that I for one am going to be very busy for the next month or so and will be spending quite a bit less time playing Larki in the coming weeks. I know that for a few of our other regular splatters this is also the case.

Having said that in what's sure to be read accurately in a rather defensive tone, I will add my plea to the mix that as people are able, please do some to help keep TA cleared. It's so time consuming to continually take out invasion forces when no one has in a while. And a louder plea to the developers: we're having a hard time keeping up with this development! Slow it down a tad so we don't all get so discouraged we quit this game en masse!

TylerUK

Posts: 749
Registered: Jan, 2008

Re: The state of TA Posted: May 13, 2009 3:49 PM
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I just stopped caring.

lilgyp

Posts: 428
Registered: Apr, 2007

Re: The state of TA Posted: May 15, 2009 10:13 PM
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For the record, last night at 2 a.m. eastern I went to go aclearin', four hours after the last time I completely cleared TA. While the north only had a few squares with a few on them, the south was completely taken over with an average of 15 to 20 monsters on each square. As I went up the land bridge the numbers got fewer. Chatting with a few others I know there are several people who make a point to clear TA once a day. So... you're not alone, even if you think you are. The monsters are just getting worse. All the more reason for people to stop in and splat a few invasion forces once or twice a day........

filllbe

Posts: 54
Registered: Jul, 2005

Re: The state of TA Posted: May 16, 2009 4:39 AM
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The diggers really appreciate the work of the splatters. Without your works the diggers jobs would be impossible on T-A.

THANKS!

~

SandyT

Posts: 1,708
Registered: Feb, 2005

Re: The state of TA Posted: May 16, 2009 12:45 PM
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You aren't alone, D, not in your conquesting of TA nor in your frustration about the state of it. I find myself in that state from time to time too.

I'm an almost-once-a-day person, although sometimes I miss a day and sometimes I do it more than once a day. I just did the whole island just now, clearing 116 along the way.

Side note #1: Every time I clear TA, I also reduce all of the **0000 blocks down to **9999... as my theory continues to be that each block so prepared will absorb one whole batch of reinforcements while only adding 1 monster to TA.

Side note #2: As I was clearing my way north along the landbridge, 6 new monsters showed up in the block directly to the south of me. This happened at 8:32am EST on my clock. Is my clock 2 minutes fast? Are reinforcements timed events?

Sandy

csjef1

Posts: 10
Registered: Jan, 2009

Re: The state of TA Posted: May 16, 2009 1:28 PM
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I've only been to TA a couple of times so I dont know my way around very well yet, but I swear last night monsters showed up on squares I had cleared an hour or so before.

SandyT

Posts: 1,708
Registered: Feb, 2005

Re: The state of TA Posted: May 16, 2009 1:47 PM
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The results of some patrolling of the island during a rare time when I had it to myself. The first 10 lines represent the corridor from the northern-most dark district block all the way south to the ocean. I was hoping to see one of the **9999 blocks get one monster, with no other changes anywhere else. No such luck. In just under an hour, I discovered 37 reinforcements.

It's notable that no one was conquesting on TA at the time. I also kept track of the other 5 front line block monster counts. If monsters are added to TA as a result of conquesting, it obviously isn't done immediately.

8:43am
clear clear clear
119679 clear clear
119999 clear 117799
119999 clear 119999
119999 clear 149999
119999 clear 151929
119999 clear lake
119999 clear lake
119999 clear clear
119999 clear clear

8:48am - no change

8:55am
clear clear clear
119679 clear 5 !!! - killed them
119999 clear 117799
119999 clear 119999
119999 clear 149999
119999 clear 151929
119999 clear lake
119999 clear lake
119999 clear clear
119999 clear clear

9:07am
clear clear clear
119679 clear 5 !!! - killed them
119999 clear 117799
119999 clear 119999
119999 clear 149999
119999 clear 151931 !!! - left them
119999 clear lake
119999 clear lake
119999 clear clear
119999 clear clear

9:14am - no change

9:19am
clear clear clear
119679 clear clear
119999 clear 117799
119999 clear 119999
119999 2+4 149999 !!! - killed 2, then 4 more immediately showed up
119999 clear 151931
119999 clear lake
119999 clear lake
119999 clear clear
119999 clear clear

9:26am - no change

9:28am - +4 added to 10347

9:32am
clear clear clear
119679 clear clear
119999 clear 117799
119999 clear 119999
119999 6 149999 !!! - killed them
119999 clear 151931
119999 clear lake
119999 2 lake !!! - killed them
119999 clear clear
119999 2 clear !!! - killed them

9:37am
clear clear clear
119679 clear clear
119999 clear 117799
119999 clear 119999
119999 3 149999 !!! - killed them
119999 clear 151933 !!! - left them
119999 clear lake
119999 lake
119999 clear clear
119999 clear

9:40am - two characters started clearing 10451 so I stopped patrolling

Sandy

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