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unwanted watchers/guests
Replies: 3   Pages: 1   Most recent reply posted by: afj2323 (Jan 9, 2017 10:52 PM)
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Replies: 3   Pages: 1  
afj2323

Posts: 2
Registered: Nov, 2012

unwanted watchers/guests Posted: Jan 9, 2017 10:52 PM
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is there some way to get rid of unwanted watchers, guests in a room while playing a game? a boot function?
lately, i have been harrassed by multiple people watching games when they have not been invited.. how can we make this more of an enjoyable experience on flyordie games?
i have no problem with people who ask to watch a game, but when they come in to games and follow me around, there is a problem.


S_E_S

Posts: 1
Registered: Jun, 2014

Re: unwanted watchers/guests Posted: May 28, 2018 4:59 PM
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They can be blocked just like if you blocked them from interacting with you.

kimbee

Posts: 1
Registered: Jun, 2018

Re: unwanted watchers/guests Posted: Jul 15, 2018 3:36 AM
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I agree with afj2323. In fact I just came to the forum to make the same request. SEC says they can be blocked but muting them but I don’t think that is the same as blocking and I have yet to figure out a way to block anyone. Actually, I think these are separate issues (booting/blocking/muting).

Sticking to the point, can we please get a boot function to remove anyone we want to remove from a game we are actively engaged in? It is beyond creepy to have anonymous players virtually stalk you and that’s what this feels like. Even if at first it is just guests we can boot, that would be an improvement. A game should be a safe place to play a game with someone you want to play without having to be needlessly distracted by people who won’t even show their names. Even if they don’t say a word, it is enormously distracting.

Another option might be to have a function that would allow the players to play privately from the beginning of the game, so no one can come in to watch.

Thank you for considering this request.

ThUnDeR

Posts: 698
Registered: May, 2010

Re: unwanted watchers/guests Posted: Jul 16, 2018 8:11 AM
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>can we please get a boot function to remove anyone we want to remove from a game we are actively engaged in?

Will never happen. You'll just end up "booting" your opponent to give yourself the win and thus abusing it by booting other players for no reason.

>>Another option might be to have a function that would allow the players to play privately from the beginning of the game, so no one can come in to watch.

Just mute them, it really is the best thing to do. In some board games there is a "please be quiet" button, you can also use that to your advantage to keep the spectators hush

>>>allow the players to play privately from the beginning of the game, so no one can come in to watch.

This is a good suggestion and it has been suggested before. I think if they were to ever implement it they would create a 'Private Room'.

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